
TECHNOLOGY
I-animation
Ku-animation, sibeka ububanzi bokusebenzisa ngokwenhloso nemingcele, futhi sicacisa kusengaphambili izimo lapho kungeke kusetshenziswe khona. Asibopheleli umsebenzi kumodeli noma esisekelweni esisodwa; sihlukanisa idatha, ukuxhumana nokuhlola ukuze sigcine izizathu zokukhetha.
1 kwezingu-1: I-animation
Ubuchwepheshe bobuciko
I-animation
Ku-animation, sibeka ububanzi bokusebenzisa ngokwenhloso nemingcele, futhi sicacisa kusengaphambili izimo lapho kungeke kusetshenziswe khona. Asibopheleli umsebenzi kumodeli noma esisekelweni esisodwa; sihlukanisa idatha, ukuxhumana nokuhlola ukuze sigcine izizathu zokukhetha.
Ububanzi bokusebenzisa
Ku-animation, sibeka ububanzi bokusebenzisa ngokwenhloso nemingcele, futhi sicacisa kusengaphambili izimo lapho kungeke kusetshenziswe khona.
Izinqumo zokuklama
Ku-animation, asibopheleli umsebenzi kumodeli noma esisekelweni esisodwa; sihlukanisa idatha, ukuxhumana nokuhlola ukuze sigcine izizathu zokukhetha.
Indlela yokuqinisekisa
Ku-animation, silungisa okufakwayo nemigomo engaphindeka, bese sihlola ukuziphatha okuhlanganisa nezibonelo zokwehluleka.
Ukuqinisekisa ngesikhathi sokusebenza
Ku-animation, silandelela umlando wezinguquko, ukushintsha kwekhwalithi nesimo sokusetshenziswa, sigcine nendlela yokubuyisela emuva lapho kudingeka.
Isinqumo somuntu
Ku-animation, asishiyi izinqumo ezibalulekile ekuzenzakaleleni kuphela; siklama umuntu onesibopho namaphuzu okuqinisekisa.