
TECHNOLOGY
3D / CG
For 3D / CG, we define applicability from the purpose and constraints, including conditions where it should not be used. Avoid locking the design to one model or platform, separate data, integration, and monitoring, and record the reasons for each choice.
Item 1 of 1: 3D / CG
Creative Technology
3D / CG
For 3D / CG, we define applicability from the purpose and constraints, including conditions where it should not be used. Avoid locking the design to one model or platform, separate data, integration, and monitoring, and record the reasons for each choice.
Scope
For 3D / CG, we define applicability from the purpose and constraints, including conditions where it should not be used.
Design decisions
For 3D / CG, we avoid locking the design to one model or platform, separate data, integration, and monitoring, and record the reasons for each choice.
Validation
For 3D / CG, we use repeatable inputs and criteria and inspect failure cases as well as expected behavior.
Operational review
For 3D / CG, we track changes, quality shifts, and use patterns while keeping a path for rollback.
Human governance
For 3D / CG, we do not leave consequential decisions to automation alone and define accountable review points.