3DCG

Rigging & 3D Animation

A concise overview of Rigging & 3D Animation, how it relates to 3DCG, key considerations, and conditions to confirm.

Challenge to examine

For Rigging & 3D Animation, we identify whether the core issue sits with users, workflow, or expression before choosing a solution. The relationship to 3DCG remains visible so the reasons behind each decision can be reviewed.

Use context

For Rigging & 3D Animation, we distinguish users, decision-makers, and operators and define the information and controls each group needs. The relationship to 3DCG remains visible so the reasons behind each decision can be reviewed.

Deliverables

For Rigging & 3D Animation, we combine requirements, prototypes, produced assets, and operational guidance around the purpose. The relationship to 3DCG remains visible so the reasons behind each decision can be reviewed.

Working approach

For Rigging & 3D Animation, we work in stages, testing small and carrying review findings into the next decision. The relationship to 3DCG remains visible so the reasons behind each decision can be reviewed.

Quality and rights

For Rigging & 3D Animation, human reviewers check sources, rights, accuracy, safety, and accessibility against use-specific criteria. The relationship to 3DCG remains visible so the reasons behind each decision can be reviewed.